*"We want to make an awesome next-gen box that will make the Xbox 360
Instant switching experience -- a way to modernize gaming; All games are loaded to hard drive; faster. Can play game before it's fully installed and/or do other things with the Xbox One
's system features (like watch a video).
*"Loading screens will probably be up to the developer." -- But they overall want to see it reduced and/or gone.
*"(Sony's) doing things in their hardware to make it best that they can. We're doing things to our hardware to make it the best that we can. I don't believe the difference between these systems will be as significant as comparing individual components. How is it that a 400 HP Porsche can be faster than a 700 HP Corvette?" -- Overall it's balance and trade offs and it'll come down to the games.
*Putting something in/on the box = adoption. Developers ask questions involving support when you don't put the feature in/on the box.
*Kinect Features: More face recognition, more precision. Not have to worry about what controller you're holding and/or what side of the screen you're on during local multiplayer gaming sessions. Multiple users logged in at one time. Instant unique profile & saved game loading based on kinect recognition. We got to prove that (this) is worth it to the gamers.
*Some people don't fully know the features we are giving -- "Are you looking at the info we publish about our system?" Some people aren't doing that.
*If we could redo one thing, it would be giving the system's features a better translation. I think with time that people will continue to understand what we are trying to do. We want to give people a better digital experience in comparison to iOS & Steam. There's a certain point though in which you have to listen to the consumers and give them what they want. We'll see if the features we introduced pre-180 (e.g.: family sharing) will come back...
*We put the hooks in place for special digital download offers. It's up to how things go as well as what the publishers want.